Members, Contributors, Thanks, and Resources
I started the project alone and came up with the concept. The
entire story and design are mine, as well as the world and characters.
All the code in the game was written by me. A lot of the basic art
elements are mine as well, although this would consist of the bad
stuff. I function as the project lead and basically fill in with
anything else. If something needs doing, it's likely that I'll do
it. Diver Down is my baby.
The lead artist and the first who joined me on the project to
officially make it a team. He mainly works on the art cels and has
his own cool style that gives Diver Down a great atmosphere. Some
of the tiles have been redone by him and he's done most of the speech
and status portraits. He contributes a lot of other art pieces to
the project including monsters, menus, and more. It's been a great
inspiration having him help with my vision and I don't know where
Diver Down would be now without him.
Another great artist who signed on the team not too long after
Metro and had a great desire to see this game through. His main
work has been in the areas of speech portraits and tiles, but has
also branched off into some event art cels. He also has a knack
for drawing up great monsters.
Xmark: composed the Diver Down original theme song
Miggle: actually joined the team to help out with FMV clips but only finished
a short one. Unfortunately I had to cut it from the game because of technical
limitations and flow.
Choris: a couple of sprites and tiles
Drackyn: a sprite frame
Vecna: for starting the whole verge thing and supporting my game
Aen: for continuing support with v2
theSpeedBump: for more support and getting people's butts in gear
Firewarrior, Prince Paul, and Ear: for code ideas and implementation
and all the trackers, especially Tarantula, who's music I've used
Ace 1.0 -- written by Ric Lau
verge-rpg / vergesource
/ modarchive /
Drakan- ripped wavs
Phantasy Star 4 and the web- ripped mons (unfortunately I had to remix
a few monsters)
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